If you're like me and constantly facing the reaper in Dead Sails, don't fret—equipping yourself with the right gear can significantly boost your chances of survival until you reach the next safe zone. That's why I've compiled a comprehensive guide on all items in Dead Sails, detailing how to acquire and utilize them effectively. Let's dive in and ensure you're well-prepared for your next adventure.
Recommended Videos
Table of contents
- All Weapons & Ammo in Dead Sails
- Armor in Dead Sails
- Full List of Boats in Dead Sails
- All Rafts in Dead Sails
- Every Healing Item in Dead Sails
- Miscellaneous Items in Dead Sails
- New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Hand-to-hand combat won't cut it in Dead Sails. To tackle mobs and secure the best loot, you need to be armed and ready. The developers have kept the weapon selection straightforward, with each item serving a unique role. Here's a rundown of the weapons available, their functions, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | 30 Dabloons at the Shop Store in any safe zone | A powerhouse at close range; perfect for night-time mob rushes. |
*Shotgun Ammo* | 25 Dabloons at the Shop Store or a special boat | Comes in packs of 12 rounds; use them wisely. |
*Revolver* | 20 Dabloons or $35 in-game currency | Only 4 bullets per barrel; make each shot count. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets; precision is key. |
*Rifle* | $75 or 25 Dabloons at the Shop Store | Versatile for long and mid-range combat; ideal for sniping. |
*Rifle Ammo* | 25 Dabloons or $35 in-game currency | More generous than revolver ammo; keep your rifle stocked. |
*Grenade* | 15 Dabloons at the Shop Store | Great for clearing out structures; mobs will scatter. |
*Dynamite* | 15 Dabloons at the Shop Store or default for Miner class | A powerful AoE explosive; perfect for clearing obstacles and dealing massive damage. |
*Turret* | Available at every Shop Store; price varies by type | A static machine gun for your boat; high RPM, requires a player to operate. |
Armor in Dead Sails
While Dead Sails keeps armor simple, having the right protection can make all the difference. Here are the two types of armor you can equip:
**Name** | **Where to get it** | **Info** |
*Chestplate* | 75 Dabloons from the Shop Store | Reduces damage from enemies, but won't prevent death. |
*Helmet* | 75 Dabloons at the Shop Store | Decreases overall damage; pairs well with the chestplate for maximum protection. |
Full List of Boats in Dead Sails
Boats in Dead Sails aren't just for travel; they're your mobile storage units. Ideal for team play, they allow you to transport and sell loot efficiently. While speed and size remain consistent, the visual appeal of each boat adds a personal touch:
**Name** | **Where to get it** | **Info** |
*Default* | Starting boat; no purchase needed | A solid choice for beginners learning the game. |
*Military* | 150 Dabloons in the starting lobby | Camouflaged for a tactical advantage. |
*Junk* | 150 Dabloons in the starting lobby | Embrace the rustic charm; it's all about personality. |
*Modern Boat* | 150 Dabloons in the starting lobby | Sleek and stylish for those who prefer a modern look. |
*Dragon Boat* | 150 Dabloons in the starting lobby | A unique blend of whimsy and Viking aesthetics. |
*Rubber Duckie* | 150 Dabloons in the starting lobby | Quirky and fun; a must-have for lighthearted players. |
*Viking Boat* | 150 Dabloons in the starting lobby | Intimidating with its shields and dragon carving. |
*Empress* | 150 Dabloons in the starting lobby | Elegant and regal; perfect for those who want to sail in style. |
*Sheep* | 150 Dabloons in the starting lobby | A quirky choice for those who like to stand out. |
*Shark Boat* | 150 Dabloons in the starting lobby | A fierce look, minus the Baby Shark soundtrack. |
*Bling Boat* | 150 Dabloons in the starting lobby | Flashy and bold; for players who love to make a statement. |
All Rafts in Dead Sails
Rafts provide additional space for loot, turrets, or even zombies for fuel. Here's what you can get to expand your storage:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot; no extra features. |
*Jail* | 200 Dabloons and 1 win | Ideal for imprisoning mobs or stacking corpses for fuel. |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick healing. |
*Trader* | 500 Dabloons and 10 wins | Allows on-the-spot selling of items; plan your purchases ahead. |
*Ammo* | 400 Dabloons and 5 wins | Stock up on ammo without waiting for the next safe zone. |
Every Healing Item in Dead Sails
Whether you're a Medic or not, knowing your healing options is crucial. Here's what you can use to stay in the game longer:
**Name** | **Where to get it** | **Info** |
*Bandage* | 3 Dabloons or $10 at the Shop Store | Provides a 20% health boost; useful when stacked but costly. |
*Shark Oil* | $35 at the General Store | Restores 100% health and offers a temporary speed boost. |
*Medkit* | 20 Dabloons | Fully heals you; the best value for money in *Dead Sails*. |
Miscellaneous Items in Dead Sails
Not everything in Dead Sails is about combat or healing. These miscellaneous items can be lifesavers in their own right:
**Name** | **Where to get it** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Protects your ship and boosts fuel until the next safe area. |
*Shovel* | Starter item for Miner class | A makeshift weapon; not as effective as dedicated arms. |
*Torch* | 3 Dabloons or $10 at the Shop Store | Essential for visibility during nighttime; spot loot and mobs. |
*Steel* | 10 Dabloons at the Shop Store | Basic protection for your ship; consider steel plates for better value. |
*Steel Plate* | 25 Dabloons at the Shop Store | Enhanced protection for your boat against mob attacks. |
*Cross* | 40 Dabloons at the Shop Store | Keeps zombies at bay during nighttime looting. |
*Lantern* | 3 Dabloons at the Shop Store | Provides light in dark conditions; can also be used as a melee weapon. |
New Items in Dead Sails
With the introduction of the Kraken boss and class system updates, Dead Sails has added three new items. While their acquisition methods remain undisclosed, here's what we know about them:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a stealth trap. |
*Wizard Orb Staff* | TBA | Introduces magic to the game, possibly limited to certain classes. |
*Flying Broomstick* | TBA | Acquired via recipe; may have class or requirement restrictions. |
Now equipped with this comprehensive guide, you're ready to dominate Dead Sails. Remember, while gear is crucial, a bit of luck and solid teamwork can make all the difference. For an extra edge, check out my guide on defeating the new Kraken and show that tentacled terror who's boss!