Freedom Wars Remastered: A Deep Dive into Weapon Types
Freedom Wars Remastered allows players to equip two weapons of their choice for each Operation, offering diverse strategic options. With six distinct weapon types – three melee and three ranged – and extensive customization, players can tailor their combat style to perfection. This guide details each weapon type's unique traits and capabilities.
All Weapon Types in Freedom Wars Remastered
New weapons are acquired through Operations or purchases from Zakka in The Warren. While Comrades' weapons are fixed, players can freely equip and change their own weapons and Accessory weapons at any time, without penalty. The six weapon types are:
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks inflict substantial damage. Well-placed attacks hit multiple Abductor limbs for amplified damage. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for high damage from a distance. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with the Thorne for tactical advantage. |
Portable Artillery | High single-shot damage with low ammo capacity. Explosive area-of-effect shots hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire, large ammo capacity and magazine size. Individual shots have lower damage, but the high fire rate compensates. Reduces movement speed. |
Note: Unlike the player, the Accessory's gun weapons have unlimited ammo.