The launch of Pokémon Trading Card Game Pocket was met with enthusiasm, but the initial trading system quickly became a point of contention. The original implementation of trading was marred by the need for scarce Trading Tokens and restrictive trading rules. However, a significant update promises to rectify these issues and enhance the overall trading experience.
The most notable change is the complete removal of Trading Tokens. Now, trading cards of three-diamond, four-diamond, and one-star rarity will require Shinedust, a new currency you'll earn by opening booster packs and receiving cards that are already registered in your Card Dex. This shift aims to simplify the trading process and make it more accessible.
If you currently possess Trading Tokens, don't worry—they can be converted into Shinedust. Given that Shinedust is also used to obtain flair, further updates are planned to refine its use. Additionally, an upcoming feature will allow you to share cards you're interested in trading directly through the in-game function.
Trading Spaces
As I've previously mentioned, the initial approach to trading in Pokémon TCG Pocket felt somewhat half-hearted. In a digital ecosystem, trading requires more stringent controls to prevent abuse, which can sometimes lead to a less satisfying experience compared to real-life trading. These changes are a step in the right direction, but they won't be implemented until autumn, leaving players waiting through the spring and summer.
While we wait for these improvements, if you're hesitant to dive back into Pokémon TCG Pocket, consider exploring some of the exciting new mobile games highlighted in our latest feature on the top five new releases to try this week.