Remedy Entertainment's ambition: to become the European Naughty Dog. Inspired by Naughty Dog's cinematic masterpieces like the Uncharted series, Remedy's Director Kyle Rowley, in a Behind The Voice podcast interview, revealed their aspiration to be "the European counterpart" of the iconic studio. This influence is clearly visible in the cinematic presentation of Alan Wake 2, a game praised for its stunning visuals and gripping narrative. Its success firmly establishes Remedy as a leading European game developer.
Remedy's sights are set beyond the horror genre. Naughty Dog's mastery of single-player cinematic experiences, exemplified by Uncharted and the critically acclaimed, award-winning The Last of Us franchise (a PlayStation cornerstone), serves as a clear benchmark.
Alan Wake 2, even over a year post-launch, continues to receive updates enhancing the gameplay across all platforms. A significant addition is a new "Balanced" graphics option optimized for the PS5 Pro, skillfully merging the strengths of its Performance and Quality modes. These refinements, alongside minor graphical adjustments for smoother framerates and reduced image noise, also address minor bugs impacting gameplay, particularly within the Lake House expansion.