NetEase Games' recent layoff of US-based developers working on the successful Marvel Rivals has sent shockwaves through the industry. Despite the game's positive reception, the company has let go of key personnel, including the game director. This decision, coupled with other recent moves by NetEase in North America, raises questions about the company's strategic direction.
NetEase's Strategic Shift Impacts North American Studios
Marvel Rivals US Team Laid Off
Thaddeus Sasser, director of Marvel Rivals, announced on LinkedIn on February 19, 2025, that he and other California-based developers had been laid off by NetEase Games. His post highlighted the irony of the situation: a highly successful new franchise launch followed immediately by job losses. Undeterred, Sasser is actively using his LinkedIn profile to help his former team members find new employment opportunities, showcasing their skills and experience. He specifically highlighted Garry McGee, the game's technical designer, praising his talent and recommending him highly to potential employers.
This proactive approach underscores the impact of the layoffs and the industry's current climate.
NetEase's Controversial North American Decisions
Marvel Rivals was a collaborative effort between teams in China and Seattle. While Sasser's team played a crucial role in game and level design, their contributions didn't shield them from the recent layoffs. NetEase has offered no official explanation for these job cuts. However, reports suggest a broader withdrawal from the North American market. This is supported by previous actions, including the termination of funding for Worlds Untold studio in November 2024 and the severed partnership with Jar of Sparks in January 2025.
Marvel Rivals Season 1 Update: Second Half
New Heroes, Maps, and Balance Changes
Despite the behind-the-scenes upheaval, Marvel Rivals continues to receive updates. The second half of Season 1, as announced on the game's YouTube channel on February 19, 2025, introduces new heroes (The Thing and Human Torch, completing the Fantastic Four), a new map (Central Park featuring Dracula's castle), and balance adjustments.
Lead combat designer Zhiyong detailed the balance changes, focusing on adjustments to energy costs for characters with quick ultimate recharges, survivability of Vanguard characters, and nerfs to overpowered heroes like Storm and Moon Knight. Notably, a planned rank reset was scrapped following player feedback. Further details on this can be found in a related article.