
Zivilisation VII: Ein umfassender Leitfaden für alle Führer
Mastering Civilization VII erfordert eine robuste Strategie, und Ihr Führer ist zentral für diese Strategie. Dieser Leitfaden bietet einen vollständigen Überblick über alle derzeit bestätigten Führer in Civilization VII und beschreibt ihre einzigartigen Fähigkeiten und Agenden. Wir werden diese Liste aktualisieren, wenn weitere Informationen verfügbar sind.
Derzeit gibt es 20 bestätigte Führungskräfte.
| Leader | Unique Ability | Attributes | Agenda |
|---|---|---|---|
| Amina | Warrior-Queen of Zazzau: +1 Resource Capacity in Cities. +1 Gold per Age for each Resource assigned to Cities. +5 Combat Strength on all Units in Plains and Desert. | Economic, Militaristic | Desert of the Warrior-Queen: Decreases relationship with players having more settlements on Plains or Desert tiles; increases relationship with those having none. |
| Ashoka, World Conqueror (Founders Content Pack) | Devaraja: +1 Production in Cities for every 5 excess Happiness. +10% Production in Settlements not founded by you. Declaring a Formal War grants a Celebration. +10 Combat Strength against Districts for all Units during a celebration. | Diplomatic, Militaristic | Without Regret: Decreases relationship with the Leader controlling the most tiles, increases relationship with the Leader controlling the fewest. |
| Ashoka, World Renouncer | Dhammaraja: +1 Food in Cities for every 5 excess Happiness. +10% Food in all Settlements during a Celebration. All Buildings gain a +1 Happiness adjacency for all Improvements. | Diplomatic, Expansionist | Without Sorrow: Increases relationship with the player having the highest Happiness yield; decreases relationship with the player having the lowest. |
| Augustus | Imperium Maius: +2 Production in the Capital for every Town. Can purchase Culture Buildings in Towns. +50% Gold towards purchasing Buildings in Towns. | Cultural, Expansionist | Restitutor Orbis: Decreases relationship for each Town in other players’ empires; increases relationship for each City (excluding Capital) in other players’ empires. |
| Benjamin Franklin | The First American: +1 Science per Age on Production Buildings in Cities. +50% Production towards construction Production Buildings. +1 Science per Age from active Endeavors you started or supported. Can have two Endeavors of the same type active at a time. | Diplomatic, Scientific | Civic Virtue: Increases Relationship gains with players sharing a Government; decreases Relationship with players not sharing a Government. |
| Catherine the Great | Star of the North: +2 Culture per Age on displayed Great Works. Buildings with Great Works gain an additional slot. Cities settled in Tundra gain Science equal to 25% of their Culture per turn. | Cultural, Scientific | Dusha: Decreases relationship with the player having the most Great Works; increases relationship with the player having the fewest. Requires a Great Work for effect. |
Diese Informationen sollten eine solide Grundlage für die Auswahl Ihres Führers in Zivilisation VII bieten. Denken Sie daran, den Eskapisten auf weitere Updates und Gameplay -Strategien zu überprüfen.
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