*Poppy Playtime Chapter 4* brings some of the most challenging puzzles in the horror gaming genre, often wrapped in cryptic riddles that can leave you stumped. But fear not, as this comprehensive guide will walk you through all the *Poppy Playtime Chapter 4* puzzle codes and their solutions, ensuring you don’t get stuck for too long.
All Poppy Playtime Chapter 4 Puzzle Codes
Poppy Playtime Chapter 4 Hangman Puzzle Code and Solution
The first puzzle you encounter is in the cell block area. Climb the stairs to the top floor and enter the observation area. You’ll find a code terminal, a red button, and a whiteboard. There’s also a second red button next to a large animal cutout, but it’s just for fun—feel free to press it or ignore it.
The code for this puzzle is derived from the numeric values of the letters that spell the winning word in the game of Hangman, which is "CELL."
The code is: 3255. After entering the code, press the red button to unlock the door at the far end of the cell block.
Poppy Playtime Chapter 4 Cage Calendar Puzzle Code and Solution
Solving this puzzle will clear the red smoke from the prison block. Minimize your time in the smoke as you head to the control room upstairs. Near the front window, you’ll find a code panel and, to its right, a whiteboard with a sticky note that reads "check the CAGE." The top row of the calendar on the whiteboard has four letters in scrambled order, and the code corresponds to the numeric values of the letters in the word "cage."
The full code is: 3642. Once entered, the smoke will dissipate, allowing you to exit through the newly-shattered window to your left. Although you can return downstairs, there's nothing new to discover there.
Poppy Playtime Chapter 4 Prison Tower Puzzle Code and Solution
After your encounter with Doey, you find yourself trapped in the prison’s recreation yard. Climb the stairs and enter the office at the top of the blue tower, where you’ll find a code terminal and a whiteboard listing colors. This list is your first clue, and the towers themselves provide the second, specifically the second number on each tower.
The correct sequence is the second number on each tower, following the order of colors listed: blue, green, yellow, and red. Although the blue tower’s second number is missing, the sequence on the other towers indicates it must be 33.
The final code is: 3021. Retrieve the lever from inside the locker, slot it into the blue panel in the prison yard, attach chains from each tower to the door, and pull the levers to open it and leave the area.
Poppy Playtime Chapter 4 Secondary Labs Puzzle Code and Solution
The Secondary Labs puzzle involves matching numbers to images of stuffed animal anatomy. The challenge is less forgiving than other puzzles in this chapter. Start by tracking down the remains of each experiment and interacting with them to add their numbers to the database. However, many rooms in the Doctor’s Domain are filled with the red smoke from the control area.
Equipped with a gas mask, you can only stay in the gas for a short time. The best approach is to explore the gas-filled maze in short bursts, then retreat to the operating room to refill your oxygen tank using the dispenser there.
The experiments are hidden within a maze of red gas, and *Poppy Playtime* guides you to them by following their sounds and dialogue, which grow louder as you near them. If you have hearing difficulties or can’t turn up the volume, you'll need to explore until you find all five experiments.
Back in the operating room, each experiment appears on a monitor with a string of numbers. The last number in each string is what you need for the code, and the anatomy chart next to the dispenser dictates the order: head, right arm, left hand, right leg, left foot.
The code is: 35198
With these puzzle codes, you’re well-equipped to navigate your way through the eerie world of *Poppy Playtime Chapter 4* and reach its unsettling conclusion.
*Poppy Playtime: Chapter 4 is available now.*