CD Projekt RED is intensifying efforts on the much-anticipated sequel to Cyberpunk 2077, as evidenced by a series of job postings that provide tantalizing glimpses into the game's development. One of the key revelations is that the sequel, codenamed Project Orion, will stick to a first-person perspective, dashing hopes of some fans who were eager for a third-person view to see their character in action.
Image: steamcommunity.com
A job listing for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, especially those involving weapon interactions and gameplay mechanics. The absence of any reference to third-person perspectives in these listings strongly suggests that CD Projekt RED is committed to maintaining the first-person viewpoint.
Another intriguing detail comes from a vacancy for an Encounter Designer, which teases the inclusion of what the team describes as the "most realistic crowd system ever seen in games." This innovative system is designed to dynamically react to player actions, creating deeply immersive environments where NPCs engage realistically with their surroundings. The role involves close collaboration with multiple teams to craft complex scenarios with various solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling.
Moreover, one of the job listings hints at the consideration of multiplayer functionality for the sequel, although it's still in the early stages of development.
Cyberpunk 2, codenamed Project Orion, is being developed on Unreal Engine 5, which promises to deliver cutting-edge graphics and technology. In an interesting side note, a senior quest designer at CD Projekt RED previously revealed they personally voiced some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character paying homage to Johnny Silverhand, showcasing the interconnectedness of gaming worlds.