An indie developer with extensive experience creating games for the original Nintendo Switch has offered compelling reasons why the brief glimpse of Mario Kart 9 hints at a significantly more powerful Switch 2. Last week's hardware reveal generated considerable excitement, yet Nintendo remains surprisingly tight-lipped about the Switch 2's technical capabilities. While upgrades like new Joy-Cons, a redesigned kickstand, and a larger form factor are evident, the console's raw power remains unconfirmed.
However, the Mario Kart 9 footage in the reveal video may offer clues. In a recent YouTube video (via GamesRadar), Jerrel Dulay of Sungrand Studios, a developer with a history of working on Wii U and 3DS titles, suggests a substantial power increase.
Mario Kart 9 - First Look
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Dulay points to the use of "physically-based shaders" on the cars and textures as evidence. These shaders, affected by reflections and lighting, were resource-intensive on the original Switch, often impacting frame rates. The Mario Kart 9 footage, however, showcases numerous shaders alongside detailed material reflections.
A late 2023 Digital Foundry report (and subsequent motherboard leaks) suggested the Switch 2 utilizes an Nvidia T239 ARM mobile chip with approximately 1536 CUDA cores—a significant jump from the original Switch's Tegra X1 chip with only 256. This represents a 500% increase in CUDA core count alone.
Dulay emphasizes the high-resolution ground textures, noting their memory demands. The original Switch's 4GB of RAM is dwarfed by the rumored 12GB in the Switch 2 (indicated by leaked motherboard images showing two 6GB SK Hynix LPDDR5 modules). The potential for significantly faster RAM speeds (up to 7500MHz compared to the original's 1600MHz) further enhances performance, leading to faster texture loading and the ability to utilize a higher number of unique, high-resolution textures.
Furthermore, Dulay highlights the presence of "true volumetric lighting," a computationally expensive effect that accounts for distance and density. The inclusion of this feature, along with far-distance shadows (also demanding to render), strongly suggests a substantial power increase. The combination of increased CUDA cores, RAM capacity, and speed mitigates the performance challenges associated with these features on the original Switch.
The high texture count, high-poly character models, and real-time cloth physics on flagpoles all point to a considerable leap in processing power. Dulay's analysis provides a valuable perspective on the Switch 2's graphical capabilities, suggesting a significant upgrade over its predecessor. While more details are expected in Nintendo's April Direct, Dulay's observations offer a compelling preview of the Switch 2's potential.
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