Following recent reports, Palworld developer Pocketpair has officially confirmed that the game will remain a buy-to-play title, abandoning previous discussions of a potential free-to-play or Games-as-a-Service (GaaS) model.
Palworld Remains Buy-to-Play
Future Development Supported by DLC and Skins
In a recent statement on Twitter (X), the Palworld team definitively stated, "We are not changing our game’s business model; it will remain buy-to-play and not F2P or GaaS." This clarifies earlier reports stemming from an interview with ASCII Japan, where the developers explored various future possibilities for the game. The team explained that while they considered different avenues for long-term growth, the F2P/GaaS model ultimately proved unsuitable. They emphasized that Palworld's original design doesn't lend itself to such a transition, and adapting it would be excessively demanding. Furthermore, they acknowledged player preferences, prioritizing their community's wishes.
Pocketpair reassured fans of their commitment to creating the best possible Palworld experience, apologizing for any anxieties caused by the previous reports. They clarified that the interview with ASCII Japan was conducted several months prior and that internal discussions regarding the game's future are ongoing.
The developers did mention exploring future content additions, including skins and DLC, as a means of sustaining development. Further details on this will be shared at a later date. They reiterated their dedication to providing ongoing updates, previously hinting at new Pals and raid bosses.
Finally, there are unconfirmed reports suggesting a potential PS5 version announcement at Tokyo Game Show 2024 (TGS 2024). However, it's important to note that this information originated from a preliminary list and isn't yet official.