The enduring legend of "Nuclear Gandhi" from the original Civilization game is a prime example of gaming folklore. This article explores the myth, its origins, and the truth behind the infamous bug.
The Myth of Nuclear Gandhi:
The story goes that in the original Civilization, Gandhi, known for his pacifism, possessed an aggression value of 1. Upon adopting Democracy, his aggression supposedly dropped by 2, resulting in a -1 value. This, according to the legend, caused an integer overflow, boosting his aggression to the maximum, making him a nuclear-obsessed warmonger.
Debunking the Legend:
Sid Meier, the creator of Civilization, and Brian Reynolds, lead designer of Civilization II, have both stated that the Nuclear Gandhi bug was impossible in the original game. The game's integer variables were signed, preventing the overflow described in the myth. Furthermore, government type did not affect aggression levels.
The myth likely gained traction in the mid-2010s, long after the original game's popularity waned, making verification difficult.
The Reality: Civilization V and Beyond:
While the original game didn't feature Nuclear Gandhi, Civilization V did. Lead designer Jon Shafer intentionally coded Gandhi's AI to highly favor nuclear weapons development, giving rise to a similar, albeit intentional, phenomenon.
Civilization VI even referenced the myth, giving Gandhi a high chance of the "Nuke Happy" hidden agenda. However, Gandhi's absence in Civilization VII may finally lay the legend to rest.
The tale of Nuclear Gandhi, though ultimately a blend of myth and reality, highlights the power of gaming legends and their lasting impact on the community.