Ever since Nintendo officially revealed the Switch 2, anticipation has been building for the upcoming April Direct, where we expect to learn the official release date, price, and confirmed game lineup for the new console. However, the unexpected announcement of another Nintendo Direct just a week before the April event, featuring major titles like Pokémon Legends Z-A and Metroid Prime 4, took many by surprise. Yet, given Nintendo's strong commitment to backward compatibility, perhaps it shouldn't have been so shocking.
Prior to this week's Nintendo Direct, Nintendo made it clear that "There will be no updates about Nintendo Switch 2 during the presentation." While this statement held true—no direct mention of the Switch 2 was made apart from a reminder about the upcoming Direct and the introduction of the new Virtual Game Card sharing system—it's reasonable to assume that all the games showcased will be playable on the Switch 2. Officially, these games are slated for release on the original Switch, but the implications are clear for the upcoming console.
This strategy is a win-win for everyone. Those continuing with the original Switch have plenty to look forward to as it enters its eighth year, while those upgrading to the Switch 2 can enjoy an extensive back catalog of games right from launch.
Nintendo's dedication to backward compatibility is set to facilitate one of the smoothest transitions between console generations we've ever witnessed. While the excitement for the Switch 2's capabilities and new games is palpable, Nintendo's cautious approach with the hardware ensures they cover all bases. The recent Nintendo Direct didn't seem focused on pushing Switch 2 pre-orders, reflecting an inclusive approach that should be commended. Nintendo is effectively saying that everyone is welcome, whether you plan to buy a Switch 2 at launch, upgrade later, or stick with your current Switch.
This inclusive approach explains why Nintendo felt comfortable showcasing a multitude of Switch games just a week before the dedicated Switch 2 Direct. Beneath the surface, Nintendo was laying the groundwork for the transition, notably with the introduction of the Virtual Game Card system. This feature allows Switch owners to link two consoles and share digital games, similar to Steam's family sharing system. Its announcement at the end of the Switch's lifecycle, just before the Switch 2's imminent arrival, is likely intended to ease the transition between the two consoles.
Some have noted that the fine print for the Virtual Game Card mentions a "Switch 2 Edition" for certain games. This could mean enhanced versions exclusive to the Switch 2, re-releases that only work on the new console, or something else entirely. This ambiguity is similar to Nintendo's earlier statement that "Certain Nintendo Switch games may not be supported or fully compatible with Switch 2," suggesting a precautionary measure for any games that might not be shareable.
Regardless of what the fine print implies, Nintendo's approach to the Switch 2 feels like a well-orchestrated procession, much like Apple's transitions between iPhone models. You're not forced to upgrade, but there are clear benefits if you do, and you can bring your existing games along for the journey.