A recent Reddit thread highlighted significant hitbox issues in Marvel Rivals, a new competitive shooter. Videos showed Spider-Man hitting Luna Snow from an improbable distance, and other instances of seemingly missed shots registering as hits. While some suggest lag compensation as the culprit, the core problem appears to be flawed hitbox geometry. Professional players have further demonstrated consistent inconsistencies, with right-side aiming consistently registering hits while left-side aiming often fails. This points to a broader issue affecting multiple characters' hitboxes.
Despite these hit detection problems, Marvel Rivals, dubbed the "Overwatch killer," enjoyed a remarkably successful Steam launch, peaking at over 444,000 concurrent players on its first day. While optimization issues, particularly noticeable on lower-end graphics cards like the Nvidia GeForce 3050, have been reported, many players praise the game's fun factor and value. A key differentiator is Marvel Rivals' battle pass system: battle passes do not expire, removing the pressure to constantly grind. This feature alone is likely a significant factor in the game's positive reception.