Today marks a significant milestone as Bloodborne, the iconic PlayStation 4 masterpiece from FromSoftware, celebrates its 10th anniversary. Fans around the globe are commemorating this occasion with another "Return to Yharnam" community event, showcasing their enduring love for this game that debuted on March 24, 2015. The game's launch solidified FromSoftware's reputation as a premier developer, earning it both critical and commercial success. Given this triumph, many expected a sequel akin to the Dark Souls series, yet a decade later, there's been no follow-up, remaster, or even a next-gen update to bring Bloodborne to 60fps on current consoles. The absence of such developments has left fans puzzled and yearning for more from this beloved title.
Earlier this year, some light was shed on the situation. Following his departure from Sony, Shuhei Yoshida, a PlayStation legend, shared his personal theory on the lack of Bloodborne updates. In an interview with Kinda Funny Games, Yoshida emphasized that this was merely his opinion and not reflective of Sony's internal decisions. He suggested that Hidetaka Miyazaki, the head of FromSoftware and creator of Bloodborne, might be too busy with other successful projects to revisit the game himself, and he might not want others to touch it either. Yoshida believes that Sony respects Miyazaki's wishes, leading to the current status quo.Miyazaki's career has indeed soared since Bloodborne, with significant achievements like the Dark Souls series and the blockbuster Elden Ring. His latest venture includes a multiplayer spin-off of Elden Ring set to release this year. Despite his busy schedule, Miyazaki has acknowledged that Bloodborne could benefit from modern hardware, yet he consistently deflects direct questions about the game, noting that FromSoftware does not own the IP.
In the absence of official updates, the community has taken matters into their own hands. Modders have attempted to enhance the Bloodborne experience, though these efforts have met with resistance from Sony. For instance, Lance McDonald, a creator of a 60fps mod, received a DMCA takedown notice four years after its release. Similarly, Lilith Walther, behind projects like Nightmare Kart and a Bloodborne PSX demake, faced copyright claims on her work.
The latest breakthrough in PS4 emulation by the tech experts at Digital Foundry, allowing Bloodborne to run at 60fps on PC, might have prompted Sony's aggressive stance, though Sony has not officially commented on this.
As fans continue to wait for any official news, they're not sitting idly by. Today's "Return to Yharnam" event invites players to start fresh characters, engage with as many co-operators and invaders as possible, and share in-game messages to signal their participation in this community celebration. With no clear indication of future developments from Sony or FromSoftware, these fan-driven events might be the closest thing to new Bloodborne content for the foreseeable future.
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