The debate over the viability of big single-player games has resurfaced, with Larian Studios CEO Swen Vincke firmly asserting their ongoing relevance. In a recent post on X/Twitter, Vincke responded to the annual declarations of the demise of single-player games with a simple yet powerful statement: "Use your imagination. They're not. They just have to be good." This perspective is backed by his experience leading the development of the critically acclaimed single-player game, Baldur's Gate 3.
Larian Studios has built a strong reputation through its work on exceptional CRPGs like Divinity: Original Sin and Divinity: Original Sin 2, culminating in the success of Baldur's Gate 3. Vincke's insights, often shared at events like The Game Awards, emphasize the importance of passion in development, respect for both developers and players, and a genuine commitment to the quality of the games. His latest comments reinforce these values and reaffirm the potential of single-player games when executed well.
The year 2025 has already seen significant success in the single-player genre with Warhorse Studios' Kingdom Come: Deliverance 2, and there's still ample time for other titles to make their mark. Meanwhile, Larian Studios has chosen to move away from the Baldur's Gate series and Dungeons & Dragons to focus on creating a new IP. At the Game Developers Conference this year, Dan Ayoub, SVP of digital games at Hasbro, hinted that updates on the future of the Baldur's Gate series might be forthcoming.