LocalThunk, a solo developer working under the pseudonym, achieved a remarkable feat in 2024 with their indie game, Balatro. Selling over 5 million copies, Balatro unexpectedly became a major industry success, even winning multiple awards at The Game Awards 2024. This level of success surprised both the developer and players alike.
Initially, LocalThunk anticipated modest reviews, predicting a score of 6-7 out of 10 given the game's unconventional design. However, a glowing 91/100 review from PC Gamer, followed by similarly positive scores from other critics, propelled Balatro to an impressive 90 on both Metacritic and OpenCritic. This outcome stunned LocalThunk, who admitted to personally rating their own game no higher than an 8.
Playstack, the publisher, contributed significantly to the game's success through proactive press engagement before launch. Yet, the primary driver of Balatro's sales was overwhelmingly positive word-of-mouth marketing, resulting in sales exceeding projections by a factor of 10 to 20. The game's phenomenal Steam launch, with 119,000 copies sold in the first 24 hours, remains a surreal experience for the developer.
The overwhelming success of Balatro has led LocalThunk to admit a lack of a universally applicable recipe for other indie developers seeking similar achievements.