CD Projekt Red is raising the bar for NPC development in The Witcher 4 to unprecedented heights. Following feedback on Cyberpunk 2077's NPCs and the more stereotypical characters in The Witcher 3, the studio aims to craft a truly vibrant and believable world.
Game director Sebastian Kalemba outlined their new philosophy: "Our guideline is simple: every NPC should appear to be living their own life, with their own unique story."
This vision is hinted at in the initial trailer, showcasing the secluded village of Stromford. Villagers adhere to local superstitions, revering a forest deity. A scene depicts a girl offering prayers in the forest until Ciri arrives to battle a monster.
Kalemba further elaborated: "We're striving for the utmost realism in our NPCs – from their physical appearance to their facial expressions and actions. This will significantly enhance immersion. We're genuinely aiming for a new standard of excellence."
The developers emphasize that each village and inhabitant will possess distinct traits and narratives, reflecting the unique beliefs and cultural nuances of isolated communities.
The Witcher 4's anticipated 2025 release has fans eagerly anticipating further revelations about the game's innovative approach to world-building and character design.